
Pharaoh's Quest
An collaborative game set in Egypt that tests communication, teamwork and leadership skills
Activity highlights
Event description
It’s time to gather your team for an investigation in Egypt. A new pyramid has been discovered and it’s up to you and your brilliant team of archaeologists to find out who was buried there. But be careful, this ancient tomb is filled with traps. Hidden rooms, traps, secret corridors, and nameless enigmas are everywhere in this intriguing pyramid.
Pharaoh Quest is a virtual escape room game designed for team building. The game gives participants two hours to work together to solve puzzles and find out who was buried in the tomb or else they will be trapped forever with the mummy! The first team to solve the escape room wins the game!
Each team member has a different piece of information that the team needs to put together to solve every challenge. As teams encounter the game’s numerous obstacles, they will bond over problem-solving and improve their collaboration skills in a remote setting.
How does it work:
Once you’ve confirmed the time and date of the event, participants enter the video conference where they will meet the Game Master who gives them access to the game session and a short briefing on the rules. After confirming that everyone is ready, the large team is split into smaller groups and the competition begins.
Your team will encounter a series of challenges designed to test their problem solving skills and teamwork capabilities. Throughout the game, teams see a real-time ranking of the competition and can request the help of the Game Masters if needed.
Once all the teams have finished the game, the event is ended by announcing the winners and letting teams share their experiences with the rest of the participants.
What's included
- Event coordinator
- Supervised play
- Access to the web-based game platform
- Help system with Clues and a Support Chat
- Customisation of the game platform with the client's corporate image
What you need
- List of all the participants separated by teams of 6-8 people
- PC / laptop with a camera
- Earphones / headphones
- Reliable Internet connection
- Videocall software (Zoom, MS Teams, Google Meet)
- Internet browser (preferably Google Chrome)
- Server test
Pricing and capacity
Cancellation policy
After a booking has been made, Client rescheduling within 2 weeks or less of the event date is subject to a fee equal to 25% of the total fee.
After a booking has been made, Client rescheduling within 72 hours or less of the event date is subject to a fee equal to £150 or 50% of the total fee whichever is greater will be applied at the time of your re-booking. Your event must be rescheduled within 365 days of your original event date.
CANCELLATION, LOW-SHOW, AND NO-SHOW POLICY: No refunds will be issued for reduced event participant headcount turnout at an event (“Low-Show”), zero participant turnout at an event (“No-Show”), and/or event cancellation. If you provide notice at least 72 hours in advance of the event for a Low-Show, No-Show, or cancellation then credit towards a future event may be issued in accordance to the rescheduling policy above. Any credit issued will be in accordance with the rescheduling policy above and must be utilized within 365 days of your original event date.
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